A collection of my work.
Developed a front-end in React allowing users to interact with both Google Gemini and DeepSeek through a single, unified chat interface.
View Project
Collaborated in a fast-paced game jam to develop a 2D survival game in Unity/C#. My contributions include the quad-screen swapping mechanic, the procedural asteroid logic, and the game's state management.
Play on Itch.io
A 2D game developed fully from concept to completion in Unity/C#, with a focus on simple mechanics.
Play on Itch.io
Engineered an end-to-end computer vision pipeline to detect and track Clash Royale deploying cards in real-time using YOLOv11. Managed the entire ML pipeline, from data capture and annotation (CVAT) to training a model on a Vast.ai cloud GPU.